Monday, December 27, 2010

Legend of Zelda: Twilight Princess: they've been taken!

It's quite depressing when, after three hours of playing, you stop and look at the instruction manual and realise that you've only just got to the end of the introductory explanation of the game's storyline. Twilight's story is a little more personal than that of many Zeldas, with the emphasis placed not only on the rescue of the kingdom from the forces of darkness (quite literally in this case), but also on the rescue of two children from Link's childhood home.

Getting through the story has been slow to start with because of the controls. Not the 'waggle' - that in itself is intuitive and accurate - but rather the use of the analogue stick on the nunchuk. There's a large turning circle, and there have been quite a few occasions where I've been unable to see the enemies attacking me. Using the Z-lock solves the problem, of course, but it's something I need to get used to.

I've been to the twilight realm and back, and have saved just before I return there. I'm hoping soon to be able to control my shape as well as being able to travel back and forth a little more freely. But before that, I've got to go to the Forest Temple.

1 comment:

gospvg said...

The difficulty with using the nunchuck & remote to play a non-motion (wii sports) type game out me off the Wii for good.