Tuesday, January 04, 2011

Legend of Zelda: Twilight Princess: freeing monkeys

Still no ability to swap between realms at will - and the story seems to indicate this won't happen, which is a bit of a relief given the thought needed to do so - but last night's game progressed quite a bit. As a wolf, I restored light to the local spring, and met someone who told me I was the chosen one. That's lucky, really, given that it'd be quite a dull game if I wasn't. I've been restored to human form, and have made my way to the Forest Temple, where I've been helped and hindered by a monkey, giving me a pointer to rescue all of her friends. Each time you rescue a new monkey, you're able to cross ever-longer rope bridges, swinging from simian to simian. I've an entourage of four now.

The movement's improved slightly, but it's still not perfect. It's frustrating, because other games show how precise the remote and nunchuk combination can be, but this was obviously designed for a Gamecube pad, with pointer controls added on afterwards. If I wasn't now five hours in, I may have restarted it on the Gamecube.

The old Zelda problem of not being able to save a particular position in a dungeon rears its head again, by the way. I'm half-way through the Forest Temple, but will need to start from the beginning when I resume (although this is partially mitigated by the design of the temple, with a hub room being close to the entrance).

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