Wednesday, March 09, 2011

Slitherlink: awful music

Slitherlink is another DS puzzle game, based on real-world counterparts but made much easier by the fact you can easily erase mistakes and you don't have to carry around a huge book of puzzles. The idea is to make a single loop of string fit around a grid, such that numbers on the grid have the correct number of sides filled. So, for example, a '3' on the grid must have string on three sides. Eurogamer has a very good review which describes the concept without giving away too much in terms of hints. It also mentions the awful music, which was muted after around 15 seconds.

As a Japanese import, this is difficult to get on with, and I still don't know what half of the menu options do. As far as I can work out, you can have two named profiles (and the naming of the profiles was my first stumbling block, given that I was just presented with a page of kanji with no indication what it was), and the first item on the menu starts the game. That's all that's needed, really. It's rewarding to work out logic that lets you fit lines onto the grid, and even though there's a fairly comprehensive cheat sheet built in - which I found when randomly pressing some menu buttons - this doesn't cover every eventuality. Occasionally you have to be able to see how a line must fit around four squares in a line, which means a certain amount of planning.

There are four difficulty levels, although the first only has twenty puzzles and lasted a day. I'm working on the second set now, but am worried this could take quite a while ...

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