I was closer to the end than I thought. After working my way back to the shuttle bay, I found the captain - or, at least, what remained of him. A face. Urgh. Then down to the crashed Truth and Reconciliation, and an unwelcome return of the sentinels. Through there to the cockpit, set the self-destruct sequence, know full well it's not going to be that easy, guilty spark thingy wants to save the ship (stupid, stupid thing), really easy bit of firing big rockets into a nuclear reactor (yes, great idea), then really tricky bit of running away very quickly afterwards. I reached the escape ship with ... well, I have no idea how much time. I was watching the seconds count down and the distance count down ... and they both hit zero at roughly the same time. Good job really, I wasn't looking forward to that big long run again.
So, Halo's completed. On Normal. It was a very good game, which got better as you progressed. The highlight really is the enemy intelligence, and the way the levels are designed so that you have to hide from them and lure them into range. The flood was a bit of a disappointment, since they don't exhibit the same intelligence, and to fight them you're best off just standing still with a shotgun.
But it was good. I might even play it again some time.
So, Halo's completed. On Normal. It was a very good game, which got better as you progressed. The highlight really is the enemy intelligence, and the way the levels are designed so that you have to hide from them and lure them into range. The flood was a bit of a disappointment, since they don't exhibit the same intelligence, and to fight them you're best off just standing still with a shotgun.
But it was good. I might even play it again some time.
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