Thank God for idiot Dixons staff who don't understand the concept of release dates.
It's really good. And I've only been able to play the single player so far, which is normally crap on Bomberman games, so for me to think it's great already must be saying something. The single player game is a basic SNES/Mega Drive type game, where you have to go through the level killing the enemies and clearing the blocks until you find the exit. It looks quite pretty, but the graphics are a bit simplified (which at least means that they're clear on the screen).The clever bit is that when you pick up a powerup, it isn't automatically added to your character's abilities. Instead, they're stored on the bottom screen, and to activate them you have to touch them. When you die, you lose the powerups you've activated, but not those that you've stored. So you can come back with three bombs and longer fire each time, as long as you've not been using them all before.
Of course, you control normally using the D-pad and the buttons, so you'll end up with thumb prints all over the bottom screen since it's not really possible to use the thumb strap. The buttons are nice and large so you can easily select what you want; the most common powerups are all grouped together so you won't have to concentrate too much on finding what you want.
I'm up to the second location now after about an hour's play, because I'm crap. I've faced one boss, whose level took up both screens (which got quite tricky), and am currently hating those ghost things that float over the blocks.
Hopefully I'll be able to play some multiplayer soon. Up to 8 players, off a single card. Yum.
No comments:
Post a Comment