At first, Flannery's gym looks horribly complicated, with holes in the floor and boosting pads to let you jump back up to ground level. And a two-level maze. It's quite simple once you work out where you're going to end up each time, though. The tricky bit is the fact that some of the holes aren't holes at all, but cleverly-disguised gym people. So you think you know where to go, and then can't go there.
Anyway, I quickly realised that this gym was full of firey pokémon, and so a watery pokémon would be a good idea. I'd previously invested some time in levelling up a magikarp to evolve it into a gyrados, so I went out of the gym and collected that. It was only level 20, with three moves - splash (hah!), tackle and bite - so I went for a walk to evolve it. And got lost. It took me quite some time to make my way back to the gym, by wich time my gyrados was level 25 and had learnt dragon rage.
And it was because of this that I beat Flannery hands down. Her first two pokémon crumbled almost immediately, and her last one took four turns before it too bit the dust.
So, where next? It was hinted that I should go to see my dad again, but there's that big boulder in the underground passage that I want to shift ...
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