An Xbox Indie game, this has a certain charm to it. It looks hand-drawn, and is just line drawing, but as you progress through eating woms then it slowly colours bits of the game world in. I've had ideas about games being slowly coloured in through progress for ages, so it's good to see something taking the idea and running with it. It's a fairly simplistic game, where hooks descend and ascend and you must eat the worms on descending hooks but avoid the ascending ones. The more worms you eat, the more points you get. The hooks can also attach to the fishes' radio, and if so you must rescue it before it's taken out of the water. You get no points for that.
The single player is OK, but it shines in multiplayer, where you are trying to get the same worms to get more points than the other, but trying to save the same radio. A strange mix of competitive and cooperative play.
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