Im on the 'final' mission now, which is to find the Templar organising all the blockades and book burning and general malpractice. Except I know it's not the last mission, since there are two more mission blocks in the animus.
The last assassination was exceptionally annoying. The port master was, as his name suggests, at the port. Specifically, he coops himself up on a ship. This would be fine if Altair didn't die with the slightest contact with water. This would also be fine if Altair didn't decide to randomly jump at an odd angle rather than onto the post directly in front. I spent ages working may way around the North dock, as the intelligence says, and on my 267,396th try finally made it to the large boat. At which point I realised that I hadn't triggered the cutscene starting the assassination, so Siread wasn't actually on the boat yet.
When I finally completed the assassination, though, I did so very well indeed. Siread is a jittery mess, and wanders around his boat all the time. I managed to get to a position where I was hanging off the side of the boat, and as he went past I jumped over the railing and killed him with one blow. All that was left was to flee the guards - which I did using the paths along the walls, rather than jumping over the boats and poles again. It's a little samey now, and the informant missions are a bit annoying given the propensity of guards to spot you just because a random drunk has pushed you. Still, off to Jerusalem ...
The last assassination was exceptionally annoying. The port master was, as his name suggests, at the port. Specifically, he coops himself up on a ship. This would be fine if Altair didn't die with the slightest contact with water. This would also be fine if Altair didn't decide to randomly jump at an odd angle rather than onto the post directly in front. I spent ages working may way around the North dock, as the intelligence says, and on my 267,396th try finally made it to the large boat. At which point I realised that I hadn't triggered the cutscene starting the assassination, so Siread wasn't actually on the boat yet.
When I finally completed the assassination, though, I did so very well indeed. Siread is a jittery mess, and wanders around his boat all the time. I managed to get to a position where I was hanging off the side of the boat, and as he went past I jumped over the railing and killed him with one blow. All that was left was to flee the guards - which I did using the paths along the walls, rather than jumping over the boats and poles again. It's a little samey now, and the informant missions are a bit annoying given the propensity of guards to spot you just because a random drunk has pushed you. Still, off to Jerusalem ...
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