It didn't get dull; each level introduced new ideas, and then it finished. The last levels were set in space, with changing gravity and directions. The last boss took a couple of attempts to kill. And then "duck mode" opened. If you want to find out about duck mode yourself, read no further ...
Duck mode has you navigating the same levels with the same controls, with one exception - you have no gun, and therefore you can't shoot. Suddenly the whole point of the game shifts, becoming an exercise in timing between opponent's shots rather than positioning yourself for your own shooting. I'm not sure I'll go through the whole game again, but it's a great idea for an unlockable.
Duck mode has you navigating the same levels with the same controls, with one exception - you have no gun, and therefore you can't shoot. Suddenly the whole point of the game shifts, becoming an exercise in timing between opponent's shots rather than positioning yourself for your own shooting. I'm not sure I'll go through the whole game again, but it's a great idea for an unlockable.
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