Quite a lot of progress through this on Friday night, mainly because of the extended length of time we had to play. The first five minutes or so were spent trying to work out which missions we'd completed, and this finally managed to introduce Kieron to the mission log. He still doesn't know how to turn a mission in, though.
Then we had a look at the missions we had queued up, and compared them to our progress. We are all still relatively low level, around 13 or 14, and so our choices of what to achieve were slightly limited. There were a few scavenging missions which seemed appropriate, and finding the safe house with Sledge, so we set off to do those, killing lots of things on our way in an effort to build up our experience levels.
While running down a path we heard Kieron shouting that he was being attacked. We ran to him, and started to fire at the skags that were responsible. They were pretty tough; even after setting them on fire multiple times they weren't dead. It was only when we were all crowded around my turret regaining health that we realised that these were Marley and Moe, who we had to kill for a mission that was recommended for characters several levels above us.
We still managed to kill them, after a long draw-out battle. We're becoming a little better at team work.
We've nearly finished the missions in the Arid Badlands now. Maybe one more session and we can finally move on.
Then we had a look at the missions we had queued up, and compared them to our progress. We are all still relatively low level, around 13 or 14, and so our choices of what to achieve were slightly limited. There were a few scavenging missions which seemed appropriate, and finding the safe house with Sledge, so we set off to do those, killing lots of things on our way in an effort to build up our experience levels.
While running down a path we heard Kieron shouting that he was being attacked. We ran to him, and started to fire at the skags that were responsible. They were pretty tough; even after setting them on fire multiple times they weren't dead. It was only when we were all crowded around my turret regaining health that we realised that these were Marley and Moe, who we had to kill for a mission that was recommended for characters several levels above us.
We still managed to kill them, after a long draw-out battle. We're becoming a little better at team work.
We've nearly finished the missions in the Arid Badlands now. Maybe one more session and we can finally move on.
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