Tuesday, February 10, 2015

Borderlands: leaving Fyrestone

It feels as if we have made a lot of progress.  We had to find Sledge, who wasn't at the top of a snowy mountain unfortunately.  He wasn't a very nice person, and we had to fight our way through a long cave to get to him, but we worked well as a team - eventually - to bring him down.  Sure, there was a bit of an issue at first when everyone sad they were ready, I opened the door and ran through, and then looked around to see John faffing around with his gun selection and Kieron looking in the opposite direction.

When we encounter one of these big boss fights, the temptation is just to split up and all use specialisms.  Kieron does love to go beserk.  Where the battle against Sledge worked well was that the limited size of the arena meant we couldn't do that, so I threw down my turret near to where John was and helped to heal him while he was shooting Sledge in the back and I was throwing grenades at him.  His health went down pretty quickly.

We also cleared off all the other side missions from the Arid Badlands, including the Circle of Death.  I have no idea what happened there - I died after two rounds (with John desperately trying to heal me but to no avail), and everything seemed to reset.  We left the arena, John faffed around with his gun selection for another four hours, then we went back in - and then after killing three skags it told us we had won.



So, we're now in Dahl Headland.  We've invaded Lucky's compound to rescue him and powered up the fast travel network - but we've not been much further than that.  It seems a bit scary out there.

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