First annoyance: although I saved and quit the last time I played, I had to restart from the beginning of chapter two. You can't save mid-chapter, it seems. This wouldn't have been such an issue if it wasn't for the fact that I restarted just before a fight with the red witch Jeanne, which last time took ages to complete. This time it took five minutes and I got a gold medal. Huzzah.
Second annoyance: it suddenly got a lot harder. There were times that I had to repeat a section five or six times in order to progress. However, each time I did actually progress, and I was driven onwards by the fact that each time I retried a battle I got a bit further. The example that sticks out in my mind is the fight against the dragon attacking me in a church: the first time I fought him, I died almost immediately. I had to open the church door, skip the cutscene, and managed to get a few decent hits on the dragon using witch time, before dying again. I had to open the church door, skip the cutscene, and dodged many times and performed many attacks until the dragon ripped the church from its foundations and took to the skies, at which point the dragon's second head killed me. I had to open the church door, skip the cutscene, beat the dragon up until it took off, and dodge the second head while attacking the first head, until it went mental and killed me again. I had to open the church door, skip the cutscene, beat the dragon up until it took off, dodge the second head while attacking the first head, avoid the first head's mental attacks, and then finally the church was thrown heavenwards with me in it. And I missed the QTE of pressing X in time, so died.
It restarted with the church being thrown upwards. A good job, or no doubt the controller would have been thrown in much the same way.
I got part of the way through chapter three, which is set in the town after it was consumed by lava, before multiple deaths and a lack of time caused me to stop playing. I wonder if I'll start it again knowing I've got to repeat the whole first part of the chapter ... but it's a great game, so I probably will.
Second annoyance: it suddenly got a lot harder. There were times that I had to repeat a section five or six times in order to progress. However, each time I did actually progress, and I was driven onwards by the fact that each time I retried a battle I got a bit further. The example that sticks out in my mind is the fight against the dragon attacking me in a church: the first time I fought him, I died almost immediately. I had to open the church door, skip the cutscene, and managed to get a few decent hits on the dragon using witch time, before dying again. I had to open the church door, skip the cutscene, and dodged many times and performed many attacks until the dragon ripped the church from its foundations and took to the skies, at which point the dragon's second head killed me. I had to open the church door, skip the cutscene, beat the dragon up until it took off, and dodge the second head while attacking the first head, until it went mental and killed me again. I had to open the church door, skip the cutscene, beat the dragon up until it took off, dodge the second head while attacking the first head, avoid the first head's mental attacks, and then finally the church was thrown heavenwards with me in it. And I missed the QTE of pressing X in time, so died.
It restarted with the church being thrown upwards. A good job, or no doubt the controller would have been thrown in much the same way.
I got part of the way through chapter three, which is set in the town after it was consumed by lava, before multiple deaths and a lack of time caused me to stop playing. I wonder if I'll start it again knowing I've got to repeat the whole first part of the chapter ... but it's a great game, so I probably will.
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