Hang on, he was a Templar?
OK, the clues were there: generally unlikable; cold and calculating; trying to find things rather than prevent them. The characterisation was painfully thin, once the twist was revealed. But it's made me quite unhappy that I have aided the wrong side for three chapters of the game.
And then his friend did this.
Playing as a kid for a chapter seemed odd, particularly because it seemed so insignificant. I suppose the idea was to set off the carefree nature of childhood against the pain of loss, but it just felt a bit stilted. Still, at least I know who I'm playing as now, and it looks like the rest of the game is going to have some spectacular scenery.
OK, the clues were there: generally unlikable; cold and calculating; trying to find things rather than prevent them. The characterisation was painfully thin, once the twist was revealed. But it's made me quite unhappy that I have aided the wrong side for three chapters of the game.
And then his friend did this.
Playing as a kid for a chapter seemed odd, particularly because it seemed so insignificant. I suppose the idea was to set off the carefree nature of childhood against the pain of loss, but it just felt a bit stilted. Still, at least I know who I'm playing as now, and it looks like the rest of the game is going to have some spectacular scenery.
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